Troubleshooting guide

What this GPU test does
The test draws a demanding animated shader (layered fractal noise) at a fixed 1280×720 resolution using WebGL 2. It automatically adjusts how many full-screen passes it draws per frame so the GPU stays busy, then reports passes per second as the score, the frame rate, and whether throughput dropped over time.
It is a short browser-based check. Browsers cap power use and run a translation layer between WebGL and the driver, so dedicated tools like FurMark, 3DMark or Unigine produce more load and more precise numbers.
Reading the results
- GPU score: 720p shader passes per second. Higher is faster. Compare the same computer over time, or two computers in the same browser.
- Frame rate: how smoothly the test animation runs. The test targets ~30 fps on purpose, so FPS alone is not the score.
- Slowdown at the end: over 20 % usually means the GPU is hitting a temperature or power limit.
- “Software rendering” warning: the browser is drawing with the CPU instead of the GPU — hardware acceleration is off or the driver is blocked.